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Projects

Check out my professional and personal projects.

About me

Learn more about me and what drives me.

Skillset

Professional Projects

Contributed to shipping Age of Wonders 4 and Age of Wonders: Planetfall, and currently working on an upgrade for the Engine.

Programming Languages & Frameworks

Professional experience with C++, C#/.NET, WPF/XAML and NoesisGUI, complemented by personal project work in Lua, Java, HTML/CSS, JavaScript and Flash.

Tools & Workflows

Professional experience with Jira, Git, and SVN. Familiar with cloud environments using Docker and Linux through personal projects.

Game Engines & Platforms

Professionally, I have experience with a custom engine and target platforms including Xbox, PlayStation, and Steam Deck. I am also familiar with Unity and Unreal Engine through personal projects.

Communication & Collaboration

Fluent in English & Dutch, with a problem-solving mindset, mentoring experience, strong attention to detail, and a good listener.

Professional Strengths

Attention to quality, adaptable to new technology, systematic in handling tasks, strong at solving technical problems, and skilled at planning tasks and small projects.

Age of Wonders 4

Age of Wonders 4 is a high-fantasy 4X strategy game with deep customization, featuring turn-based tactical combat and empire-building. Players design and grow their own faction on a generated fantasy world map, managing resources, researching magic, and conquering territories. The game features two interconnected layers of gameplay: a strategic overworld for managing cities and researching […]

Age of Wonders: Planetfall

Age of Wonders: Planetfall is a 4X turn-based strategy video game set in a post-collapse sci-fi universe, where players lead one of six distinct factions to rebuild civilization, explore planets, wage tactical combat, and conduct diplomacy in a bid to establish a new galactic empire. The game features two interconnected layers of gameplay: a strategic […]

Other Projects

In this section you will find a collection of my other projects. They are either professional, personal, or university related. Projects are ordered chronologically, starting with the newest. Engine Upgrade The past year and a half I worked on upgrading the Creator Engine, the in-house engine of Triumph Studios. My work was mainly focused on […]